add entity events: on_spawn, on_despawn

This commit is contained in:
MihailRis
2024-06-28 12:16:31 +03:00
parent e1eb652ef4
commit eb2be5e8b6
13 changed files with 116 additions and 22 deletions
+1 -1
View File
@@ -11,10 +11,10 @@
#include <glm/glm.hpp>
class Camera;
class Hitbox;
class Inventory;
class ContentLUT;
class Level;
struct Hitbox;
struct EngineSettings;
struct PlayerInput {