add entity events: on_spawn, on_despawn

This commit is contained in:
MihailRis
2024-06-28 12:16:31 +03:00
parent e1eb652ef4
commit eb2be5e8b6
13 changed files with 116 additions and 22 deletions
+2 -3
View File
@@ -3,12 +3,11 @@
#include <glm/glm.hpp>
class Hitbox {
public:
struct Hitbox {
glm::vec3 position;
glm::vec3 halfsize;
glm::vec3 velocity;
float linear_damping;
float linearDamping;
bool grounded = false;
Hitbox(glm::vec3 position, glm::vec3 halfsize);