add gfx.text3d.spawn(...)
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@@ -25,6 +25,7 @@ void scripting::on_frontend_init(Hud* hud, WorldRenderer* renderer) {
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lua::openlib(L, "hud", hudlib);
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lua::openlib(L, "gfx", "particles", particleslib);
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lua::openlib(L, "gfx", "text3d", text3dlib);
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if (lua::getglobal(L, "__vc_create_hud_rules")) {
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lua::call_nothrow(L, 0, 0);
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