Add canvas UI node

This commit is contained in:
ShadelessFox
2025-01-19 14:11:56 +01:00
parent cb960ceaad
commit ee31f401aa
12 changed files with 279 additions and 2 deletions
+25
View File
@@ -0,0 +1,25 @@
#pragma once
#include "UINode.hpp"
#include "graphics/core/ImageData.hpp"
#include "graphics/core/Texture.hpp"
class Texture;
namespace gui {
class Canvas final : public UINode {
public:
explicit Canvas(ImageFormat inFormat, glm::uvec2 inSize);
~Canvas() override = default;
void draw(const DrawContext& pctx, const Assets& assets) override;
[[nodiscard]] std::shared_ptr<::Texture> texture() const {
return mTexture;
}
private:
std::shared_ptr<::Texture> mTexture;
std::unique_ptr<ImageData> mData;
};
}