fix transform:set_pos

This commit is contained in:
MihailRis
2024-07-11 01:10:23 +03:00
parent a105a4f2c7
commit ee768f878c
3 changed files with 13 additions and 5 deletions
+3 -1
View File
@@ -9,7 +9,9 @@ static int l_transform_get_pos(lua::State* L) {
static int l_transform_set_pos(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
entity->getTransform().setPos(lua::tovec3(L, 2));
auto vec = lua::tovec3(L, 2);
entity->getTransform().setPos(vec);
entity->getRigidbody().hitbox.position = vec;
}
return 0;
}