refactor Content

This commit is contained in:
MihailRis
2024-06-25 22:37:53 +03:00
parent f3c5afa1ab
commit ee9f1639e9
25 changed files with 180 additions and 209 deletions
+3 -3
View File
@@ -14,11 +14,11 @@
ContentGfxCache::ContentGfxCache(const Content* content, Assets* assets) : content(content) {
auto indices = content->getIndices();
sideregions = std::make_unique<UVRegion[]>(indices->countBlockDefs() * 6);
sideregions = std::make_unique<UVRegion[]>(indices->blocks.count() * 6);
auto atlas = assets->get<Atlas>("blocks");
for (uint i = 0; i < indices->countBlockDefs(); i++) {
Block* def = indices->getBlockDef(i);
for (uint i = 0; i < indices->blocks.count(); i++) {
Block* def = indices->blocks.get(i);
for (uint side = 0; side < 6; side++) {
const std::string& tex = def->textureFaces[side];
if (atlas->has(tex)) {