refactor Content
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@@ -98,7 +98,7 @@ std::shared_ptr<UINode> create_debug_panel(
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}));
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panel->add(create_label([=](){
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auto* indices = level->content->getIndices();
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if (auto def = indices->getBlockDef(player->selection.vox.id)) {
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if (auto def = indices->blocks.get(player->selection.vox.id)) {
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return L"name: " + util::str2wstr_utf8(def->name);
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} else {
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return std::wstring {L"name: void"};
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