refactor Content

This commit is contained in:
MihailRis
2024-06-25 22:37:53 +03:00
parent f3c5afa1ab
commit ee9f1639e9
25 changed files with 180 additions and 209 deletions
+2 -2
View File
@@ -123,7 +123,7 @@ std::unique_ptr<Atlas> BlocksPreview::build(
const Content* content
) {
auto indices = content->getIndices();
size_t count = indices->countBlockDefs();
size_t count = indices->blocks.count();
size_t iconSize = ITEM_ICON_SIZE;
auto shader = assets->get<Shader>("ui3d");
@@ -153,7 +153,7 @@ std::unique_ptr<Atlas> BlocksPreview::build(
fbo.bind();
for (size_t i = 0; i < count; i++) {
auto def = indices->getBlockDef(i);
auto def = indices->blocks.get(i);
atlas->getTexture()->bind();
builder.add(def->name, draw(cache, shader, &fbo, &batch, def, iconSize));
}