добавленно частичное сглаживание

This commit is contained in:
lllzebralll
2022-12-01 20:37:30 +03:00
parent fea123bc5f
commit f04bac6b43
10 changed files with 92 additions and 36 deletions
+3 -2
View File
@@ -65,7 +65,7 @@ void HudRenderer::drawDebug(Level* level, Assets* assets, int fps, bool occlusio
}
void HudRenderer::draw(Level* level, Assets* assets){
void HudRenderer::draw(Level* level, Assets* assets, bool devdata){
uicamera->fov = Window::height;
glDisable(GL_DEPTH_TEST);
@@ -210,11 +210,12 @@ void HudRenderer::draw(Level* level, Assets* assets){
batch->render();
if (Events::_cursor_locked){
if (Events::_cursor_locked && !devdata){
Shader* crosshairShader = assets->getShader("crosshair");
crosshairShader->use();
crosshairShader->uniform1f("u_ar", (float)Window::height / (float)Window::width);
crosshairShader->uniform1f("u_scale", 1.0f / ((float)Window::height / 1000.0f));
glLineWidth(2.0f);
crosshair->draw(GL_LINES);
}
}