This commit is contained in:
MihailRis
2024-11-14 08:09:10 +03:00
parent e9163f4228
commit f0b6521c76
10 changed files with 186 additions and 170 deletions
+7 -6
View File
@@ -23,10 +23,10 @@ namespace model {
using texture_names_map = std::unordered_map<std::string, std::string>;
class ModelBatch {
Assets* assets;
Chunks* chunks;
const Assets& assets;
const Chunks& chunks;
const EngineSettings* settings;
const EngineSettings& settings;
glm::vec3 lightsOffset {};
static inline glm::vec3 SUN_VECTOR {0.411934f, 0.863868f, -0.279161f};
@@ -39,6 +39,7 @@ class ModelBatch {
glm::vec3 tint,
const texture_names_map* varTextures,
bool backlight);
void setTexture(const std::string& name,
const texture_names_map* varTextures);
@@ -53,9 +54,9 @@ class ModelBatch {
public:
ModelBatch(
size_t capacity,
Assets* assets,
Chunks* chunks,
const EngineSettings* settings
const Assets& assets,
const Chunks& chunks,
const EngineSettings& settings
);
~ModelBatch();