add entities indexing
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@@ -26,6 +26,9 @@ class ContentLoader {
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void loadCustomBlockModel(Block& def, dynamic::Map* primitives);
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void loadItem(ItemDef& def, const std::string& full, const std::string& name);
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void loadBlockMaterial(BlockMaterial& def, const fs::path& file);
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void loadBlock(Block& def, const std::string& name, const fs::path& file);
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void loadItem(ItemDef& def, const std::string& name, const fs::path& file);
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public:
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ContentLoader(ContentPack* pack);
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@@ -35,8 +38,6 @@ public:
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const std::string& contentSection
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);
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void fixPackIndices();
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void loadBlock(Block& def, const std::string& name, const fs::path& file);
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void loadItem(ItemDef& def, const std::string& name, const fs::path& file);
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void load(ContentBuilder& builder);
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};
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