add world.save_chunk_data(...)
This commit is contained in:
@@ -6,6 +6,7 @@
|
||||
#include "assets/AssetsLoader.hpp"
|
||||
#include "coders/json.hpp"
|
||||
#include "engine/Engine.hpp"
|
||||
#include "files/WorldFiles.hpp"
|
||||
#include "files/engine_paths.hpp"
|
||||
#include "files/files.hpp"
|
||||
#include "lighting/Lighting.hpp"
|
||||
@@ -158,9 +159,14 @@ static void integrate_chunk_client(Chunk& chunk) {
|
||||
}
|
||||
|
||||
static int l_set_chunk_data(lua::State* L) {
|
||||
if (level == nullptr) {
|
||||
throw std::runtime_error("no open world");
|
||||
}
|
||||
|
||||
int x = static_cast<int>(lua::tointeger(L, 1));
|
||||
int z = static_cast<int>(lua::tointeger(L, 2));
|
||||
auto buffer = lua::require_bytearray(L, 3);
|
||||
|
||||
auto chunk = level->chunks->getChunk(x, z);
|
||||
if (chunk == nullptr) {
|
||||
return lua::pushboolean(L, false);
|
||||
@@ -175,6 +181,21 @@ static int l_set_chunk_data(lua::State* L) {
|
||||
return lua::pushboolean(L, true);
|
||||
}
|
||||
|
||||
static int l_save_chunk_data(lua::State* L) {
|
||||
if (level == nullptr) {
|
||||
throw std::runtime_error("no open world");
|
||||
}
|
||||
|
||||
int x = static_cast<int>(lua::tointeger(L, 1));
|
||||
int z = static_cast<int>(lua::tointeger(L, 2));
|
||||
auto buffer = lua::require_bytearray(L, 3);
|
||||
|
||||
compressed_chunks::save(
|
||||
x, z, std::move(buffer), level->getWorld()->wfile->getRegions()
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int l_count_chunks(lua::State* L) {
|
||||
if (level == nullptr) {
|
||||
return 0;
|
||||
@@ -197,6 +218,7 @@ const luaL_Reg worldlib[] = {
|
||||
{"exists", lua::wrap<l_exists>},
|
||||
{"get_chunk_data", lua::wrap<l_get_chunk_data>},
|
||||
{"set_chunk_data", lua::wrap<l_set_chunk_data>},
|
||||
{"save_chunk_data", lua::wrap<l_save_chunk_data>},
|
||||
{"count_chunks", lua::wrap<l_count_chunks>},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user