add world.save_chunk_data(...)

This commit is contained in:
MihailRis
2025-01-19 23:36:37 +03:00
parent 0e95d9d1af
commit f1f81371af
3 changed files with 62 additions and 6 deletions
+38 -6
View File
@@ -3,6 +3,7 @@
#include "coders/rle.hpp"
#include "coders/gzip.hpp"
#include "coders/byte_utils.hpp"
#include "files/WorldFiles.hpp"
#include "voxels/Chunk.hpp"
inline constexpr int HAS_VOXELS = 0x1;
@@ -34,6 +35,15 @@ std::vector<ubyte> compressed_chunks::encode(const Chunk& chunk) {
return builder.build();
}
static void read_voxel_data(ByteReader& reader, util::Buffer<ubyte>& dst) {
size_t gzipCompressedSize = reader.getInt32();
auto rleData = gzip::decompress(reader.pointer(), gzipCompressedSize);
reader.skip(gzipCompressedSize);
extrle::decode16(rleData.data(), rleData.size(), dst.data());
}
void compressed_chunks::decode(Chunk& chunk, const ubyte* src, size_t size) {
ByteReader reader(src, size);
@@ -41,14 +51,9 @@ void compressed_chunks::decode(Chunk& chunk, const ubyte* src, size_t size) {
reader.skip(1); // reserved byte
if (flags & HAS_VOXELS) {
size_t gzipCompressedSize = reader.getInt32();
auto rleData = gzip::decompress(reader.pointer(), gzipCompressedSize);
reader.skip(gzipCompressedSize);
/// world.get_chunk_data is only available in the main Lua state
static util::Buffer<ubyte> voxelData (CHUNK_DATA_LEN);
extrle::decode16(rleData.data(), rleData.size(), voxelData.data());
read_voxel_data(reader, voxelData);
chunk.decode(voxelData.data());
chunk.updateHeights();
}
@@ -59,3 +64,30 @@ void compressed_chunks::decode(Chunk& chunk, const ubyte* src, size_t size) {
}
chunk.setModifiedAndUnsaved();
}
void compressed_chunks::save(
int x, int z, std::vector<ubyte> bytes, WorldRegions& regions
) {
ByteReader reader(bytes.data(), bytes.size());
ubyte flags = reader.get();
reader.skip(1); // reserved byte
if (flags & HAS_VOXELS) {
util::Buffer<ubyte> voxelData (CHUNK_DATA_LEN);
read_voxel_data(reader, voxelData);
regions.put(
x, z, REGION_LAYER_VOXELS, voxelData.release(), CHUNK_DATA_LEN
);
}
if (flags & HAS_METADATA) {
size_t metadataSize = reader.getInt32();
regions.put(
x,
z,
REGION_LAYER_BLOCKS_DATA,
util::Buffer<ubyte>(reader.pointer(), metadataSize).release(),
metadataSize
);
reader.skip(metadataSize);
}
}