Optimize parameter passing to avoid unnecessary copying
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@@ -21,7 +21,7 @@ private:
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/// @brief Process one chunk: load it or calculate lights for it
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bool loadVisible();
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bool buildLights(std::shared_ptr<Chunk> chunk);
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bool buildLights(const std::shared_ptr<Chunk>& chunk);
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void createChunk(int x, int y);
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public:
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ChunksController(Level* level, uint padding);
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