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@@ -2,6 +2,8 @@
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#include <cmath>
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#include "PlayerController.h"
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#include "BlocksController.h"
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#include "scripting/scripting.h"
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#include "../objects/Player.h"
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#include "../physics/PhysicsSolver.h"
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@@ -19,10 +21,7 @@
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#include "../items/ItemDef.h"
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#include "../items/ItemStack.h"
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#include "../items/Inventory.h"
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#include "scripting/scripting.h"
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#include "BlocksController.h"
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#include "../core_defs.h"
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#include "../core_defs.hpp"
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const float CAM_SHAKE_OFFSET = 0.025f;
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const float CAM_SHAKE_OFFSET_Y = 0.031f;
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