add on_replaced block event and on_block_replaced world event
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@@ -16,6 +16,12 @@ function on_broken(x, y, z, playerid)
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Called on block broken by player
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```lua
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function on_replaced(x, y, z, playerid)
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```
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Called on block replaced with other by player
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```lua
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function on_interact(x, y, z, playerid) -> bool
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```
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