add debug hitboxes render

This commit is contained in:
MihailRis
2024-06-25 20:11:46 +03:00
parent ee7328dcad
commit f3c5afa1ab
5 changed files with 33 additions and 6 deletions
+3
View File
@@ -24,6 +24,7 @@ struct Transform {
class Level;
class Assets;
class LineBatch;
class ModelBatch;
class Frustum;
class Rig;
@@ -60,6 +61,8 @@ class Entities {
public:
Entities(Level* level);
void updatePhysics(float delta);
void renderDebug(LineBatch& batch);
void render(Assets* assets, ModelBatch& batch, Frustum& frustum);
entityid_t drop(glm::vec3 pos);