refactor WorldGenerator & update test generator script
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@@ -19,7 +19,7 @@ biomes = {
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{block="base:stone", height=-1},
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{block="base:bazalt", height=1},
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},
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plant_chance = 0.5,
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plant_chance = 0.3,
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plants = {
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{block="base:grass", weight=1},
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{block="base:flower", weight=0.03},
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