add ChunkPrototype

This commit is contained in:
MihailRis
2024-08-23 12:07:38 +03:00
parent f40ff7cd28
commit f413a6f0ac
2 changed files with 43 additions and 11 deletions
+24 -10
View File
@@ -16,7 +16,6 @@ WorldGenerator::WorldGenerator(
const GeneratorDef& def, const Content* content, uint64_t seed
)
: def(def), content(content), seed(seed) {
voxel voxels[CHUNK_VOL];
}
static inline void generate_pole(
@@ -76,16 +75,31 @@ static inline const Biome* choose_biome(
return chosenBiome;
}
std::unique_ptr<ChunkPrototype> WorldGenerator::generatePrototype(
int chunkX, int chunkZ
) {
timeutil::ScopeLogTimer log(666);
auto heightmap = def.script->generateHeightmap(
{chunkX * CHUNK_W, chunkZ * CHUNK_D}, {CHUNK_W, CHUNK_D}, seed);
auto biomeParams = def.script->generateParameterMaps(
{chunkX * CHUNK_W, chunkZ * CHUNK_D}, {CHUNK_W, CHUNK_D}, seed);
const auto& biomes = def.script->getBiomes();
std::vector<const Biome*> chunkBiomes(CHUNK_W*CHUNK_D);
for (uint z = 0; z < CHUNK_D; z++) {
for (uint x = 0; x < CHUNK_W; x++) {
chunkBiomes[z * CHUNK_W + x] = choose_biome(biomes, biomeParams, x, z);
}
}
return std::make_unique<ChunkPrototype>(
std::move(heightmap), std::move(chunkBiomes));
}
void WorldGenerator::generate(voxel* voxels, int chunkX, int chunkZ) {
// timeutil::ScopeLogTimer log(555);
auto heightmap = def.script->generateHeightmap(
{chunkX * CHUNK_W, chunkZ * CHUNK_D}, {CHUNK_W, CHUNK_D}, seed
);
auto biomeParams = def.script->generateParameterMaps(
{chunkX * CHUNK_W, chunkZ * CHUNK_D}, {CHUNK_W, CHUNK_D}, seed
);
auto values = heightmap->getValues();
const auto& biomes = def.script->getBiomes();
auto prototype = generatePrototype(chunkX, chunkZ);
const auto values = prototype->heightmap->getValues();
uint seaLevel = def.script->getSeaLevel();
@@ -96,7 +110,7 @@ void WorldGenerator::generate(voxel* voxels, int chunkX, int chunkZ) {
for (uint z = 0; z < CHUNK_D; z++) {
for (uint x = 0; x < CHUNK_W; x++) {
const Biome* biome = choose_biome(biomes, biomeParams, x, z);
const Biome* biome = prototype->biomes[z * CHUNK_W + x];
int height = values[z * CHUNK_W + x] * CHUNK_H;
height = std::max(0, height);