update project includes format
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@@ -5,11 +5,11 @@
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#include <stdexcept>
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#include <utility>
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#include <items/ItemDef.hpp>
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#include <logic/scripting/scripting.hpp>
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#include <objects/EntityDef.hpp>
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#include <objects/rigging.hpp>
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#include <voxels/Block.hpp>
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#include "items/ItemDef.hpp"
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#include "logic/scripting/scripting.hpp"
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#include "objects/EntityDef.hpp"
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#include "objects/rigging.hpp"
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#include "voxels/Block.hpp"
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#include "ContentPack.hpp"
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ContentIndices::ContentIndices(
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@@ -9,7 +9,7 @@
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#include <unordered_map>
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#include <vector>
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#include <data/dynamic_fwd.hpp>
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#include "data/dynamic_fwd.hpp"
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#include "content_fwd.hpp"
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using DrawGroups = std::set<ubyte>;
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@@ -1,6 +1,6 @@
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#include "ContentBuilder.hpp"
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#include <objects/rigging.hpp>
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#include "objects/rigging.hpp"
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ContentBuilder::~ContentBuilder() = default;
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@@ -7,9 +7,9 @@
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#include "Content.hpp"
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#include "ContentPack.hpp"
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#include <items/ItemDef.hpp>
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#include <objects/EntityDef.hpp>
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#include <voxels/Block.hpp>
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#include "items/ItemDef.hpp"
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#include "objects/EntityDef.hpp"
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#include "voxels/Block.hpp"
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template <class T>
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class ContentUnitBuilder {
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@@ -2,11 +2,11 @@
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#include <memory>
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#include <coders/json.hpp>
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#include <constants.hpp>
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#include <files/files.hpp>
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#include <items/ItemDef.hpp>
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#include <voxels/Block.hpp>
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#include "coders/json.hpp"
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#include "constants.hpp"
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#include "files/files.hpp"
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#include "items/ItemDef.hpp"
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#include "voxels/Block.hpp"
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#include "Content.hpp"
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ContentLUT::ContentLUT(
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@@ -6,9 +6,9 @@
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#include <utility>
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#include <vector>
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#include <constants.hpp>
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#include <data/dynamic.hpp>
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#include <typedefs.hpp>
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#include "constants.hpp"
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#include "data/dynamic.hpp"
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#include "typedefs.hpp"
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#include "Content.hpp"
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namespace fs = std::filesystem;
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@@ -6,18 +6,18 @@
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#include <memory>
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#include <string>
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#include <coders/json.hpp>
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#include <core_defs.hpp>
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#include <data/dynamic.hpp>
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#include <debug/Logger.hpp>
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#include <files/files.hpp>
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#include <items/ItemDef.hpp>
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#include <logic/scripting/scripting.hpp>
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#include <objects/rigging.hpp>
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#include <typedefs.hpp>
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#include <util/listutil.hpp>
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#include <util/stringutil.hpp>
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#include <voxels/Block.hpp>
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#include "coders/json.hpp"
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#include "core_defs.hpp"
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#include "data/dynamic.hpp"
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#include "debug/Logger.hpp"
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#include "files/files.hpp"
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#include "items/ItemDef.hpp"
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#include "logic/scripting/scripting.hpp"
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#include "objects/rigging.hpp"
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#include "typedefs.hpp"
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#include "util/listutil.hpp"
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#include "util/stringutil.hpp"
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#include "voxels/Block.hpp"
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#include "Content.hpp"
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#include "ContentBuilder.hpp"
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#include "ContentPack.hpp"
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@@ -4,10 +4,10 @@
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#include <iostream>
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#include <utility>
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#include <coders/json.hpp>
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#include <data/dynamic.hpp>
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#include <files/engine_paths.hpp>
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#include <files/files.hpp>
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#include "coders/json.hpp"
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#include "data/dynamic.hpp"
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#include "files/engine_paths.hpp"
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#include "files/files.hpp"
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namespace fs = std::filesystem;
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@@ -6,7 +6,7 @@
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#include <string>
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#include <vector>
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#include <typedefs.hpp>
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#include "typedefs.hpp"
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class EnginePaths;
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@@ -3,7 +3,7 @@
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#include <queue>
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#include <sstream>
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#include <util/listutil.hpp>
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#include "util/listutil.hpp"
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PacksManager::PacksManager() = default;
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@@ -1,7 +1,7 @@
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#ifndef CONTENT_CONTENT_FWD_HPP_
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#define CONTENT_CONTENT_FWD_HPP_
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#include <typedefs.hpp>
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#include "typedefs.hpp"
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class Content;
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class ContentPackRuntime;
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