update project includes format

This commit is contained in:
MihailRis
2024-08-10 01:37:48 +03:00
parent 6c4fb417c5
commit f43cc93cd2
233 changed files with 1028 additions and 1028 deletions
+31 -31
View File
@@ -8,37 +8,37 @@
#include <glm/gtc/matrix_transform.hpp>
#include <memory>
#include <assets/Assets.hpp>
#include <content/Content.hpp>
#include <engine.hpp>
#include <frontend/LevelFrontend.hpp>
#include <items/Inventory.hpp>
#include <items/ItemDef.hpp>
#include <items/ItemStack.hpp>
#include <logic/PlayerController.hpp>
#include <logic/scripting/scripting_hud.hpp>
#include <maths/FrustumCulling.hpp>
#include <maths/voxmaths.hpp>
#include <objects/Entities.hpp>
#include <objects/Player.hpp>
#include <settings.hpp>
#include <voxels/Block.hpp>
#include <voxels/Chunk.hpp>
#include <voxels/Chunks.hpp>
#include <window/Camera.hpp>
#include <window/Window.hpp>
#include <world/Level.hpp>
#include <world/LevelEvents.hpp>
#include <world/World.hpp>
#include <graphics/core/Atlas.hpp>
#include <graphics/core/Batch3D.hpp>
#include <graphics/core/DrawContext.hpp>
#include <graphics/core/LineBatch.hpp>
#include <graphics/core/Mesh.hpp>
#include <graphics/core/Model.hpp>
#include <graphics/core/PostProcessing.hpp>
#include <graphics/core/Shader.hpp>
#include <graphics/core/Texture.hpp>
#include "assets/Assets.hpp"
#include "content/Content.hpp"
#include "engine.hpp"
#include "frontend/LevelFrontend.hpp"
#include "items/Inventory.hpp"
#include "items/ItemDef.hpp"
#include "items/ItemStack.hpp"
#include "logic/PlayerController.hpp"
#include "logic/scripting/scripting_hud.hpp"
#include "maths/FrustumCulling.hpp"
#include "maths/voxmaths.hpp"
#include "objects/Entities.hpp"
#include "objects/Player.hpp"
#include "settings.hpp"
#include "voxels/Block.hpp"
#include "voxels/Chunk.hpp"
#include "voxels/Chunks.hpp"
#include "window/Camera.hpp"
#include "window/Window.hpp"
#include "world/Level.hpp"
#include "world/LevelEvents.hpp"
#include "world/World.hpp"
#include "graphics/core/Atlas.hpp"
#include "graphics/core/Batch3D.hpp"
#include "graphics/core/DrawContext.hpp"
#include "graphics/core/LineBatch.hpp"
#include "graphics/core/Mesh.hpp"
#include "graphics/core/Model.hpp"
#include "graphics/core/PostProcessing.hpp"
#include "graphics/core/Shader.hpp"
#include "graphics/core/Texture.hpp"
#include "ChunksRenderer.hpp"
#include "ModelBatch.hpp"
#include "Skybox.hpp"