update project includes format
This commit is contained in:
@@ -3,8 +3,8 @@
|
||||
#include <utility>
|
||||
|
||||
#include "Label.hpp"
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
|
||||
using namespace gui;
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
#include "Label.hpp"
|
||||
|
||||
using namespace gui;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "Container.hpp"
|
||||
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include <graphics/core/Texture.hpp>
|
||||
#include <graphics/core/Atlas.hpp>
|
||||
#include <assets/Assets.hpp>
|
||||
#include <maths/UVRegion.hpp>
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
#include "graphics/core/Texture.hpp"
|
||||
#include "graphics/core/Atlas.hpp"
|
||||
#include "assets/Assets.hpp"
|
||||
#include "maths/UVRegion.hpp"
|
||||
|
||||
using namespace gui;
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "InputBindBox.hpp"
|
||||
|
||||
#include "Label.hpp"
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include <util/stringutil.hpp>
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
#include "util/stringutil.hpp"
|
||||
|
||||
using namespace gui;
|
||||
|
||||
|
||||
@@ -1,29 +1,29 @@
|
||||
#include "InventoryView.hpp"
|
||||
|
||||
#include <assets/Assets.hpp>
|
||||
#include <content/Content.hpp>
|
||||
#include <frontend/LevelFrontend.hpp>
|
||||
#include <frontend/locale.hpp>
|
||||
#include <items/Inventories.hpp>
|
||||
#include <items/Inventory.hpp>
|
||||
#include <items/ItemDef.hpp>
|
||||
#include <items/ItemStack.hpp>
|
||||
#include <logic/scripting/scripting.hpp>
|
||||
#include <maths/voxmaths.hpp>
|
||||
#include <objects/Player.hpp>
|
||||
#include <util/stringutil.hpp>
|
||||
#include <voxels/Block.hpp>
|
||||
#include <window/Events.hpp>
|
||||
#include <window/input.hpp>
|
||||
#include <world/Level.hpp>
|
||||
#include <graphics/core/Atlas.hpp>
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include <graphics/core/Font.hpp>
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <graphics/core/Shader.hpp>
|
||||
#include <graphics/core/Texture.hpp>
|
||||
#include <graphics/render/BlocksPreview.hpp>
|
||||
#include <graphics/ui/GUI.hpp>
|
||||
#include "assets/Assets.hpp"
|
||||
#include "content/Content.hpp"
|
||||
#include "frontend/LevelFrontend.hpp"
|
||||
#include "frontend/locale.hpp"
|
||||
#include "items/Inventories.hpp"
|
||||
#include "items/Inventory.hpp"
|
||||
#include "items/ItemDef.hpp"
|
||||
#include "items/ItemStack.hpp"
|
||||
#include "logic/scripting/scripting.hpp"
|
||||
#include "maths/voxmaths.hpp"
|
||||
#include "objects/Player.hpp"
|
||||
#include "util/stringutil.hpp"
|
||||
#include "voxels/Block.hpp"
|
||||
#include "window/Events.hpp"
|
||||
#include "window/input.hpp"
|
||||
#include "world/Level.hpp"
|
||||
#include "graphics/core/Atlas.hpp"
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
#include "graphics/core/Font.hpp"
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/Shader.hpp"
|
||||
#include "graphics/core/Texture.hpp"
|
||||
#include "graphics/render/BlocksPreview.hpp"
|
||||
#include "graphics/ui/GUI.hpp"
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <utility>
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
|
||||
#include "UINode.hpp"
|
||||
#include "Container.hpp"
|
||||
#include <typedefs.hpp>
|
||||
#include <constants.hpp>
|
||||
#include "typedefs.hpp"
|
||||
#include "constants.hpp"
|
||||
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#include "Label.hpp"
|
||||
|
||||
#include <utility>
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include <graphics/core/Font.hpp>
|
||||
#include <assets/Assets.hpp>
|
||||
#include <util/stringutil.hpp>
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
#include "graphics/core/Font.hpp"
|
||||
#include "assets/Assets.hpp"
|
||||
#include "util/stringutil.hpp"
|
||||
|
||||
using namespace gui;
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
#include "Plotter.hpp"
|
||||
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include <graphics/core/Font.hpp>
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <assets/Assets.hpp>
|
||||
#include <util/stringutil.hpp>
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
#include "graphics/core/Font.hpp"
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "assets/Assets.hpp"
|
||||
#include "util/stringutil.hpp"
|
||||
|
||||
using namespace gui;
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define GRAPHICS_UI_ELEMENTS_PLOTTER_HPP_
|
||||
|
||||
#include "UINode.hpp"
|
||||
#include <typedefs.hpp>
|
||||
#include "typedefs.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
@@ -4,13 +4,13 @@
|
||||
#include <algorithm>
|
||||
|
||||
#include "Label.hpp"
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include <graphics/core/Font.hpp>
|
||||
#include <assets/Assets.hpp>
|
||||
#include <util/stringutil.hpp>
|
||||
#include <window/Events.hpp>
|
||||
#include <window/Window.hpp>
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
#include "graphics/core/Font.hpp"
|
||||
#include "assets/Assets.hpp"
|
||||
#include "util/stringutil.hpp"
|
||||
#include "window/Events.hpp"
|
||||
#include "window/Window.hpp"
|
||||
|
||||
using namespace gui;
|
||||
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include <graphics/core/DrawContext.hpp>
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include <assets/Assets.hpp>
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
#include "assets/Assets.hpp"
|
||||
|
||||
using namespace gui;
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define GRAPHICS_UI_ELEMENTS_TRACKBAR_HPP_
|
||||
|
||||
#include "UINode.hpp"
|
||||
#include <data/dynamic_fwd.hpp>
|
||||
#include "data/dynamic_fwd.hpp"
|
||||
|
||||
namespace gui {
|
||||
class TrackBar : public UINode {
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include <utility>
|
||||
|
||||
#include "Container.hpp"
|
||||
#include <graphics/core/Batch2D.hpp>
|
||||
#include "graphics/core/Batch2D.hpp"
|
||||
|
||||
using gui::UINode;
|
||||
using gui::Align;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#ifndef GRAPHICS_UI_ELEMENTS_UINODE_HPP_
|
||||
#define GRAPHICS_UI_ELEMENTS_UINODE_HPP_
|
||||
|
||||
#include <delegates.hpp>
|
||||
#include <window/input.hpp>
|
||||
#include "delegates.hpp"
|
||||
#include "window/input.hpp"
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <vector>
|
||||
|
||||
Reference in New Issue
Block a user