update project includes format
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@@ -2,11 +2,11 @@
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#include <assert.h>
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#include "LightSolver.hpp"
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#include "Lightmap.hpp"
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#include <content/Content.hpp>
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#include <voxels/Chunks.hpp>
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#include <voxels/Chunk.hpp>
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#include <voxels/voxel.hpp>
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#include <voxels/Block.hpp>
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#include "content/Content.hpp"
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#include "voxels/Chunks.hpp"
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#include "voxels/Chunk.hpp"
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#include "voxels/voxel.hpp"
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#include "voxels/Block.hpp"
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LightSolver::LightSolver(const ContentIndices* contentIds, Chunks* chunks, int channel)
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: contentIds(contentIds),
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@@ -1,13 +1,13 @@
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#include "Lighting.hpp"
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#include "LightSolver.hpp"
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#include "Lightmap.hpp"
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#include <content/Content.hpp>
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#include <voxels/Chunks.hpp>
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#include <voxels/Chunk.hpp>
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#include <voxels/voxel.hpp>
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#include <voxels/Block.hpp>
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#include <constants.hpp>
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#include <util/timeutil.hpp>
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#include "content/Content.hpp"
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#include "voxels/Chunks.hpp"
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#include "voxels/Chunk.hpp"
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#include "voxels/voxel.hpp"
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#include "voxels/Block.hpp"
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#include "constants.hpp"
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#include "util/timeutil.hpp"
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#include <memory>
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@@ -1,7 +1,7 @@
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#ifndef LIGHTING_LIGHTING_HPP_
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#define LIGHTING_LIGHTING_HPP_
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#include <typedefs.hpp>
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#include "typedefs.hpp"
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class Content;
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class ContentIndices;
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@@ -1,6 +1,6 @@
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#include "Lightmap.hpp"
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#include <util/data_io.hpp>
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#include "util/data_io.hpp"
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#include <assert.h>
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@@ -1,8 +1,8 @@
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#ifndef LIGHTING_LIGHTMAP_HPP_
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#define LIGHTING_LIGHTMAP_HPP_
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#include <constants.hpp>
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#include <typedefs.hpp>
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#include "constants.hpp"
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#include "typedefs.hpp"
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#include <memory>
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