update project includes format
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@@ -4,25 +4,25 @@
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#include <algorithm>
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#include <cmath>
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#include <content/Content.hpp>
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#include <core_defs.hpp>
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#include <items/Inventory.hpp>
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#include <items/ItemDef.hpp>
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#include <items/ItemStack.hpp>
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#include <lighting/Lighting.hpp>
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#include <objects/Entities.hpp>
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#include <objects/Player.hpp>
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#include <physics/Hitbox.hpp>
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#include <physics/PhysicsSolver.hpp>
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#include <settings.hpp>
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#include <voxels/Block.hpp>
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#include <voxels/Chunks.hpp>
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#include <voxels/voxel.hpp>
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#include <window/Camera.hpp>
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#include <window/Events.hpp>
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#include <window/Window.hpp>
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#include <window/input.hpp>
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#include <world/Level.hpp>
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#include "content/Content.hpp"
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#include "core_defs.hpp"
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#include "items/Inventory.hpp"
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#include "items/ItemDef.hpp"
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#include "items/ItemStack.hpp"
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#include "lighting/Lighting.hpp"
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#include "objects/Entities.hpp"
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#include "objects/Player.hpp"
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#include "physics/Hitbox.hpp"
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#include "physics/PhysicsSolver.hpp"
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#include "settings.hpp"
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#include "voxels/Block.hpp"
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#include "voxels/Chunks.hpp"
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#include "voxels/voxel.hpp"
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#include "window/Camera.hpp"
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#include "window/Events.hpp"
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#include "window/Window.hpp"
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#include "window/input.hpp"
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#include "world/Level.hpp"
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#include "BlocksController.hpp"
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#include "scripting/scripting.hpp"
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