update project includes format
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@@ -1,14 +1,14 @@
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#include "libentity.hpp"
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#include <content/Content.hpp>
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#include <engine.hpp>
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#include <objects/Entities.hpp>
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#include <objects/EntityDef.hpp>
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#include <objects/Player.hpp>
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#include <objects/rigging.hpp>
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#include <physics/Hitbox.hpp>
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#include <voxels/Chunks.hpp>
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#include <window/Camera.hpp>
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#include "content/Content.hpp"
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#include "engine.hpp"
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#include "objects/Entities.hpp"
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#include "objects/EntityDef.hpp"
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#include "objects/Player.hpp"
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#include "objects/rigging.hpp"
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#include "physics/Hitbox.hpp"
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#include "voxels/Chunks.hpp"
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#include "window/Camera.hpp"
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using namespace scripting;
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