add player.get/set_entity

This commit is contained in:
MihailRis
2024-07-09 04:27:18 +03:00
parent 9d98c40528
commit f4653878a2
4 changed files with 34 additions and 6 deletions
+2 -1
View File
@@ -82,7 +82,8 @@ entityid_t Entities::spawn(
id = uid;
}
registry.emplace<EntityId>(entity, static_cast<entityid_t>(id), def);
auto& tsf = registry.emplace<Transform>(entity, position, glm::vec3(1.0f), glm::mat3(1.0f), glm::mat4(1.0f), true);
const auto& tsf = registry.emplace<Transform>(
entity, position, glm::vec3(1.0f), glm::mat3(1.0f), glm::mat4(1.0f), true);
auto& body = registry.emplace<Rigidbody>(
entity, true, Hitbox {position, def.hitbox}, std::vector<Trigger>{});