block materials loading
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+10
-2
@@ -8,10 +8,10 @@
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#include <unordered_map>
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#include <set>
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#include "../typedefs.h"
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#include "../voxels/Block.h"
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using DrawGroups = std::set<ubyte>;
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class Block;
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class ItemDef;
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class Content;
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class ContentPackRuntime;
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@@ -48,6 +48,8 @@ class ContentBuilder {
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std::unordered_map<std::string, ItemDef*> itemDefs;
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std::vector<std::string> itemIds;
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std::unordered_map<std::string, BlockMaterial> blockMaterials;
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std::unordered_map<std::string, std::unique_ptr<ContentPackRuntime>> packs;
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public:
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~ContentBuilder();
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@@ -55,6 +57,7 @@ public:
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void add(Block* def);
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void add(ItemDef* def);
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void add(ContentPackRuntime* pack);
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void add(BlockMaterial material);
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Block& createBlock(std::string id);
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ItemDef& createItem(std::string id);
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@@ -111,6 +114,7 @@ class Content {
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std::unordered_map<std::string, ItemDef*> itemDefs;
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std::unique_ptr<ContentIndices> indices;
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std::unordered_map<std::string, std::unique_ptr<ContentPackRuntime>> packs;
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std::unordered_map<std::string, BlockMaterial> blockMaterials;
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public:
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std::unique_ptr<DrawGroups> const drawGroups;
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@@ -119,7 +123,8 @@ public:
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std::unique_ptr<DrawGroups> drawGroups,
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std::unordered_map<std::string, Block*> blockDefs,
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std::unordered_map<std::string, ItemDef*> itemDefs,
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std::unordered_map<std::string, std::unique_ptr<ContentPackRuntime>> packs
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std::unordered_map<std::string, std::unique_ptr<ContentPackRuntime>> packs,
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std::unordered_map<std::string, BlockMaterial> blockMaterials
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);
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~Content();
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@@ -133,8 +138,11 @@ public:
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ItemDef* findItem(std::string id) const;
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ItemDef& requireItem(std::string id) const;
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const BlockMaterial* findBlockMaterial(std::string id) const;
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const ContentPackRuntime* getPackRuntime(std::string id) const;
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const std::unordered_map<std::string, BlockMaterial>& getBlockMaterials() const;
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const std::unordered_map<std::string, std::unique_ptr<ContentPackRuntime>>& getPacks() const;
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};
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