Show chunk borders debug option

This commit is contained in:
MihailRis
2023-11-24 19:33:41 +03:00
parent 275e4af9fd
commit f54283cab1
6 changed files with 57 additions and 9 deletions
+24 -4
View File
@@ -34,6 +34,7 @@
#include "gui/GUI.h"
#include "ContentGfxCache.h"
#include "screens.h"
#include "world_render.h"
#include "../engine.h"
#include "../core_defs.h"
@@ -50,11 +51,12 @@ inline Label* create_label(gui::wstringsupplier supplier) {
return label;
}
HudRenderer::HudRenderer(Engine* engine, Level* level, const ContentGfxCache* cache)
HudRenderer::HudRenderer(Engine* engine, Level* level, const ContentGfxCache* cache, WorldRenderer* renderer)
: level(level),
assets(engine->getAssets()),
gui(engine->getGUI()),
cache(cache) {
cache(cache),
renderer(renderer) {
auto menu = gui->getMenu();
batch = new Batch2D(1024);
uicamera = new Camera(vec3(), 1);
@@ -126,13 +128,31 @@ HudRenderer::HudRenderer(Engine* engine, Level* level, const ContentGfxCache* ca
{
TrackBar* bar = new TrackBar(0.0f, 1.0f, 1.0f, 0.02f, 2);
bar->supplier([=]() {
return level->skyLightMutliplier;
return renderer->skyLightMutliplier;
});
bar->consumer([=](double val) {
level->skyLightMutliplier = val;
renderer->skyLightMutliplier = val;
});
panel->add(bar);
}
{
Panel* checkpanel = new Panel(vec2(400, 32), vec4(5.0f), 1.0f);
checkpanel->color(vec4(0.0f));
checkpanel->orientation(Orientation::horizontal);
CheckBox* checkbox = new CheckBox();
checkbox->margin(vec4(0.0f, 0.0f, 5.0f, 0.0f));
checkbox->supplier([=]() {
return renderer->isChunkBordersOn();
});
checkbox->consumer([=](bool checked) {
renderer->setChunkBorders(checked);
});
checkpanel->add(checkbox);
checkpanel->add(new Label(L"Show Chunk Borders"));
panel->add(checkpanel);
}
panel->refresh();
menu->reset();