small fixes
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@@ -37,7 +37,7 @@ class PlayerController {
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void updateInteraction();
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public:
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static glm::vec3 selectedBlockPosition;
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static glm::vec3 selectedBlockNormal;
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static glm::ivec3 selectedBlockNormal;
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static glm::vec3 selectedPointPosition;
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static int selectedBlockId;
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static int selectedBlockStates;
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