add on_update, on_render to docs & change entities tps to 20

This commit is contained in:
MihailRis
2024-08-01 16:04:27 +03:00
parent 3f67944cc2
commit f8907f7db1
10 changed files with 62 additions and 21 deletions
+3 -2
View File
@@ -167,6 +167,7 @@ class Entities {
std::unordered_map<entt::entity, entityid_t> uids;
entityid_t nextID = 1;
util::Clock sensorsTickClock;
util::Clock updateTickClock;
void updateSensors(
Rigidbody& body, const Transform& tsf, std::vector<Sensor*>& sensors
@@ -183,10 +184,10 @@ public:
void clean();
void updatePhysics(float delta);
void update();
void update(float delta);
void renderDebug(LineBatch& batch, const Frustum& frustum, const DrawContext& ctx);
void render(Assets* assets, ModelBatch& batch, const Frustum& frustum, bool pause);
void render(Assets* assets, ModelBatch& batch, const Frustum& frustum, float delta, bool pause);
entityid_t spawn(
EntityDef& def,