PacksManager added to engine
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "../../engine.h"
|
||||
#include "../../files/WorldFiles.h"
|
||||
#include "../../content/PacksManager.h"
|
||||
#include "../../graphics/ui/elements/containers.h"
|
||||
#include "../../graphics/ui/elements/controls.h"
|
||||
#include "../../graphics/ui/gui_util.h"
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#include "menu_commons.h"
|
||||
|
||||
#include "../../coders/png.h"
|
||||
#include "../../content/PacksManager.h"
|
||||
#include "../../content/ContentLUT.h"
|
||||
#include "../../engine.h"
|
||||
#include "../../files/WorldFiles.h"
|
||||
@@ -181,8 +182,16 @@ void create_content_panel(Engine* engine, LevelController* controller) {
|
||||
auto menu = engine->getGUI()->getMenu();
|
||||
auto mainPanel = menus::create_page(engine, "content", 550, 0.0f, 5);
|
||||
|
||||
std::vector<ContentPack> scanned;
|
||||
ContentPack::scan(engine->getPaths(), scanned);
|
||||
auto paths = engine->getPaths();
|
||||
PacksManager manager;
|
||||
manager.setSources({
|
||||
paths->getWorldFolder()/fs::path("content"),
|
||||
paths->getUserfiles()/fs::path("content"),
|
||||
paths->getResources()/fs::path("content")
|
||||
});
|
||||
manager.scan();
|
||||
|
||||
std::vector<ContentPack> scanned = manager.getAll(manager.getAllNames());
|
||||
for (const auto& pack : engine->getContentPacks()) {
|
||||
for (size_t i = 0; i < scanned.size(); i++) {
|
||||
if (scanned[i].id == pack.id) {
|
||||
|
||||
Reference in New Issue
Block a user