New scripting features

This commit is contained in:
MihailRis
2024-01-12 12:16:54 +03:00
parent 05fe86e64c
commit faabb8178a
10 changed files with 129 additions and 43 deletions
+2 -2
View File
@@ -126,7 +126,7 @@ void WorldRenderer::drawChunks(Chunks* chunks,
}
void WorldRenderer::draw(const GfxContext& pctx, Camera* camera){
void WorldRenderer::draw(const GfxContext& pctx, Camera* camera, bool hudVisible){
EngineSettings& settings = engine->getSettings();
skybox->refresh(level->world->daytime,
1.0f+fog*2.0f, 4);
@@ -187,7 +187,7 @@ void WorldRenderer::draw(const GfxContext& pctx, Camera* camera){
drawChunks(level->chunks, camera, shader);
// Selected block
if (PlayerController::selectedBlockId != -1){
if (PlayerController::selectedBlockId != -1 && hudVisible){
blockid_t id = PlayerController::selectedBlockId;
Block* block = contentIds->getBlockDef(id);
assert(block != nullptr);
+1 -1
View File
@@ -37,7 +37,7 @@ public:
WorldRenderer(Engine* engine, LevelFrontend* frontend);
~WorldRenderer();
void draw(const GfxContext& context, Camera* camera);
void draw(const GfxContext& context, Camera* camera, bool hudVisible);
void drawDebug(const GfxContext& context, Camera* camera);
void drawBorders(int sx, int sy, int sz, int ex, int ey, int ez);
+1 -1
View File
@@ -149,7 +149,7 @@ void LevelScreen::draw(float delta) {
Viewport viewport(Window::width, Window::height);
GfxContext ctx(nullptr, viewport, batch.get());
worldRenderer->draw(ctx, camera.get());
worldRenderer->draw(ctx, camera.get(), hudVisible);
if (hudVisible) {
hud->draw(ctx);