New scripting features

This commit is contained in:
MihailRis
2024-01-12 12:16:54 +03:00
parent 05fe86e64c
commit faabb8178a
10 changed files with 129 additions and 43 deletions
+51 -20
View File
@@ -10,6 +10,7 @@
#include "../../world/Level.h"
#include "../../voxels/Block.h"
#include "../../items/ItemDef.h"
#include "../../logic/BlocksController.h"
#include "api_lua.h"
using namespace scripting;
@@ -23,6 +24,14 @@ lua_State* scripting::L = nullptr;
Level* scripting::level = nullptr;
const Content* scripting::content = nullptr;
EnginePaths* scripting::paths = nullptr;
BlocksController* scripting::blocks = nullptr;
inline int lua_pushivec3(lua_State* L, int x, int y, int z) {
lua_pushinteger(L, x);
lua_pushinteger(L, y);
lua_pushinteger(L, z);
return 3;
}
void delete_global(lua_State* L, const char* name) {
lua_pushnil(L);
@@ -40,11 +49,15 @@ bool rename_global(lua_State* L, const char* src, const char* dst) {
return true;
}
void call_func(lua_State* L, int argc, const std::string& name) {
int call_func(lua_State* L, int argc, const std::string& name) {
if (lua_pcall(L, argc, LUA_MULTRET, 0)) {
std::cerr << "Lua error in " << name << ": ";
std::cerr << lua_tostring(L,-1) << std::endl;
return 0;
}
int res_count = lua_tointeger(L, -1);
lua_pop(L, -1);
return res_count;
}
void scripting::initialize(EnginePaths* paths) {
@@ -72,9 +85,10 @@ void scripting::initialize(EnginePaths* paths) {
apilua::create_funcs(L);
}
void scripting::on_world_load(Level* level) {
void scripting::on_world_load(Level* level, BlocksController* blocks) {
scripting::level = level;
scripting::content = level->content;
scripting::blocks = blocks;
fs::path file = paths->getResources()/fs::path("scripts/world.lua");
std::string src = files::read_string(file);
@@ -90,46 +104,61 @@ void scripting::on_world_quit() {
void scripting::update_block(const Block* block, int x, int y, int z) {
std::string name = block->name+".update";
lua_getglobal(L, name.c_str());
lua_pushinteger(L, x);
lua_pushinteger(L, y);
lua_pushinteger(L, z);
lua_pushivec3(L, x, y, z);
call_func(L, 3, name);
}
void scripting::random_update_block(const Block* block, int x, int y, int z) {
std::string name = block->name+".randupdate";
lua_getglobal(L, name.c_str());
lua_pushinteger(L, x);
lua_pushinteger(L, y);
lua_pushinteger(L, z);
lua_pushivec3(L, x, y, z);
call_func(L, 3, name);
}
void scripting::on_block_placed(Player* player, const Block* block, int x, int y, int z) {
std::string name = block->name+".placed";
lua_getglobal(L, name.c_str());
lua_pushinteger(L, x);
lua_pushinteger(L, y);
lua_pushinteger(L, z);
call_func(L, 3, name);
lua_pushivec3(L, x, y, z);
lua_pushinteger(L, 1);
call_func(L, 4, name);
}
void scripting::on_block_broken(Player* player, const Block* block, int x, int y, int z) {
std::string name = block->name+".broken";
lua_getglobal(L, name.c_str());
lua_pushinteger(L, x);
lua_pushinteger(L, y);
lua_pushinteger(L, z);
call_func(L, 3, name);
lua_pushivec3(L, x, y, z);
lua_pushinteger(L, 1);
call_func(L, 4, name);
}
void scripting::on_block_interact(Player* player, const Block* block, int x, int y, int z) {
std::string name = block->name+".oninteract";
lua_getglobal(L, name.c_str());
lua_pushinteger(L, x);
lua_pushinteger(L, y);
lua_pushinteger(L, z);
call_func(L, 3, name);
lua_pushivec3(L, x, y, z);
lua_pushinteger(L, 1);
call_func(L, 4, name);
}
bool scripting::on_item_use_on_block(Player* player, const ItemDef* item, int x, int y, int z) {
std::string name = item->name+".useon";
lua_getglobal(L, name.c_str());
lua_pushivec3(L, x, y, z);
lua_pushinteger(L, 1);
if (call_func(L, 4, name)) {
return lua_toboolean(L, -1);
}
return false;
}
bool scripting::on_item_break_block(Player* player, const ItemDef* item, int x, int y, int z) {
std::string name = item->name+".blockbreakby";
lua_getglobal(L, name.c_str());
lua_pushivec3(L, x, y, z);
lua_pushinteger(L, 1);
if (call_func(L, 4, name)) {
return lua_toboolean(L, -1);
}
return false;
}
// todo: refactor
@@ -159,6 +188,8 @@ void scripting::load_item_script(std::string prefix, fs::path file, item_funcs_s
}
call_func(L, 0, "<script>");
funcsset->init=rename_global(L, "init", (prefix+".init").c_str());
funcsset->on_use_on_block=rename_global(L, "on_use_on_block", (prefix+".useon").c_str());
funcsset->on_block_break_by=rename_global(L, "on_block_break_by", (prefix+".blockbreakby").c_str());
}
void scripting::close() {