add base:ice block
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@@ -0,0 +1,7 @@
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{
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"texture": "ice",
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"material": "base:glass",
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"draw-group": 4,
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"light-passing": true,
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"translucent": true
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}
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@@ -1,6 +1,8 @@
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{
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{
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"items": [
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"entities": [
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"bazalt_breaker"
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"drop",
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"player",
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"falling_block"
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],
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],
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"blocks": [
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"blocks": [
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"dirt",
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"dirt",
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@@ -27,11 +29,10 @@
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"lightbulb",
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"lightbulb",
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"torch",
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"torch",
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"wooden_door",
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"wooden_door",
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"coal_ore"
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"coal_ore",
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"ice"
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],
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],
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"entities": [
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"items": [
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"drop",
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"bazalt_breaker"
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"player",
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"falling_block"
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]
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]
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}
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}
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