feat: item models generation simple & remove core:item_models

This commit is contained in:
MihailRis
2024-10-26 18:42:21 +03:00
parent 7a5fe3b2b0
commit fae372d19f
16 changed files with 136 additions and 63 deletions
+4 -4
View File
@@ -418,11 +418,11 @@ void ContentLoader::loadItem(
std::string iconTypeStr = "";
root.at("icon-type").get(iconTypeStr);
if (iconTypeStr == "none") {
def.iconType = item_icon_type::none;
def.iconType = ItemIconType::NONE;
} else if (iconTypeStr == "block") {
def.iconType = item_icon_type::block;
def.iconType = ItemIconType::BLOCK;
} else if (iconTypeStr == "sprite") {
def.iconType = item_icon_type::sprite;
def.iconType = ItemIconType::SPRITE;
} else if (iconTypeStr.length()) {
logger.error() << name << ": unknown icon type" << iconTypeStr;
}
@@ -532,7 +532,7 @@ void ContentLoader::loadBlock(
auto& item = builder.items.create(full + BLOCK_ITEM_SUFFIX);
item.generated = true;
item.caption = def.caption;
item.iconType = item_icon_type::block;
item.iconType = ItemIconType::BLOCK;
item.icon = full;
item.placingBlock = full;