feat: item models generation simple & remove core:item_models
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@@ -4,6 +4,7 @@
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#include <optional>
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#include <string>
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#include <vector>
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#include <array>
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#include "maths/UVRegion.hpp"
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#include "maths/aabb.hpp"
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@@ -111,7 +112,7 @@ public:
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std::string caption;
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/// @brief Textures set applied to block sides
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std::string textureFaces[6]; // -x,x, -y,y, -z,z
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std::array<std::string, 6> textureFaces; // -x,x, -y,y, -z,z
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std::vector<std::string> modelTextures = {};
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std::vector<BoxModel> modelBoxes = {};
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