complete simple connection implementation

This commit is contained in:
MihailRis
2024-11-27 12:10:59 +03:00
parent 3933baccd2
commit fb0f4bff52
4 changed files with 164 additions and 59 deletions
+96 -43
View File
@@ -7,6 +7,8 @@
#include <stdexcept>
#include <limits>
#include <queue>
#include <mutex>
#include <thread>
#ifdef _WIN32
/// included in curl.h
@@ -24,9 +26,6 @@
using SOCKET = int;
#endif // _WIN32
#include <chrono>
#include <thread>
#include "debug/Logger.hpp"
#include "util/stringutil.hpp"
@@ -262,36 +261,87 @@ static std::string to_string(const addrinfo* addr) {
return "";
}
class SocketImpl : public Socket {
class SocketConnection : public Connection {
SOCKET descriptor;
bool open = true;
addrinfo* addr;
size_t totalUpload = 0;
size_t totalDownload = 0;
public:
SocketImpl(SOCKET descriptor, addrinfo* addr)
: descriptor(descriptor), addr(addr) {
}
ConnectionState state = ConnectionState::INITIAL;
std::unique_ptr<std::thread> thread = nullptr;
std::vector<char> readBatch;
util::Buffer<char> buffer;
std::mutex mutex;
~SocketImpl() {
closesocket(descriptor);
void connectSocket() {
state = ConnectionState::CONNECTING;
logger.info() << "connecting to " << to_string(addr);
int res = connectsocket(descriptor, addr->ai_addr, addr->ai_addrlen);
if (res < 0) {
auto error = handle_socket_error("Connect failed");
closesocket(descriptor);
freeaddrinfo(addr);
state = ConnectionState::CLOSED;
throw error;
}
logger.info() << "connected to " << to_string(addr);
state = ConnectionState::CONNECTED;
}
public:
SocketConnection(SOCKET descriptor, addrinfo* addr)
: descriptor(descriptor), addr(addr), buffer(16'384) {}
~SocketConnection() {
if (state != ConnectionState::CLOSED) {
shutdown(descriptor, 2);
closesocket(descriptor);
}
thread->join();
freeaddrinfo(addr);
}
void connect(runnable callback) override {
thread = std::make_unique<std::thread>([this, callback]() {
connectSocket();
callback();
while (state == ConnectionState::CONNECTED) {
int size = recvsocket(descriptor, buffer.data(), buffer.size());
if (size == 0) {
logger.info() << "closed connection " << to_string(addr);
closesocket(descriptor);
state = ConnectionState::CLOSED;
break;
} else if (size < 0) {
logger.info() << "an error ocurred while receiving from "
<< to_string(addr);
auto error = handle_socket_error("recv(...) error");
closesocket(descriptor);
state = ConnectionState::CLOSED;
logger.error() << error.what();
break;
}
{
std::lock_guard lock(mutex);
for (size_t i = 0; i < size; i++) {
readBatch.emplace_back(buffer[i]);
}
totalDownload += size;
}
logger.info() << "read " << size << " bytes from " << to_string(addr);
}
});
}
int recv(char* buffer, size_t length) override {
int len = recvsocket(descriptor, buffer, length);
if (len == 0) {
int err = errno;
close();
throw std::runtime_error(
"Read failed [errno=" + std::to_string(err) +
"]: " + std::string(strerror(err))
);
} else if (len == -1) {
return 0;
std::lock_guard lock(mutex);
if (state != ConnectionState::CONNECTED && readBatch.empty()) {
return -1;
}
totalDownload += len;
return len;
int size = std::min(readBatch.size(), length);
std::memcpy(buffer, readBatch.data(), size);
readBatch.erase(readBatch.begin(), readBatch.begin() + size);
return size;
}
int send(const char* buffer, size_t length) override {
@@ -308,13 +358,17 @@ public:
return len;
}
void close() override {
closesocket(descriptor);
open = false;
int available() override {
std::lock_guard lock(mutex);
return readBatch.size();
}
bool isOpen() const override {
return open;
void close() override {
if (state != ConnectionState::CLOSED) {
shutdown(descriptor, 2);
closesocket(descriptor);
}
thread->join();
}
size_t getTotalUpload() const override {
@@ -325,8 +379,8 @@ public:
return totalDownload;
}
static std::shared_ptr<SocketImpl> connect(
const std::string& address, int port
static std::shared_ptr<SocketConnection> connect(
const std::string& address, int port, runnable callback
) {
addrinfo hints {};
@@ -346,21 +400,18 @@ public:
freeaddrinfo(addrinfo);
throw std::runtime_error("Could not create socket");
}
int res = connectsocket(descriptor, addrinfo->ai_addr, addrinfo->ai_addrlen);
if (res < 0) {
auto error = handle_socket_error("Connect failed");
closesocket(descriptor);
freeaddrinfo(addrinfo);
throw error;
}
logger.info() << "connected to " << address << " ["
<< to_string(addrinfo) << ":" << port << "]";
return std::make_shared<SocketImpl>(descriptor, addrinfo);
auto socket = std::make_shared<SocketConnection>(descriptor, addrinfo);
socket->connect(std::move(callback));
return socket;
}
ConnectionState getState() const override {
return state;
}
};
Network::Network(std::unique_ptr<Requests> requests)
: requests(std::move(requests)) {
: requests(std::move(requests)) {
}
Network::~Network() = default;
@@ -374,7 +425,7 @@ void Network::get(
requests->get(url, onResponse, onReject, maxSize);
}
Socket* Network::getConnection(u64id_t id) const {
Connection* Network::getConnection(u64id_t id) const {
const auto& found = connections.find(id);
if (found == connections.end()) {
return nullptr;
@@ -382,9 +433,11 @@ Socket* Network::getConnection(u64id_t id) const {
return found->second.get();
}
u64id_t Network::connect(const std::string& address, int port) {
auto socket = SocketImpl::connect(address, port);
u64id_t Network::connect(const std::string& address, int port, consumer<u64id_t> callback) {
u64id_t id = nextConnection++;
auto socket = SocketConnection::connect(address, port, [id, callback]() {
callback(id);
});
connections[id] = std::move(socket);
return id;
}