move setRotation, checkReplaceability, raycast logic to the blocks_agent

This commit is contained in:
MihailRis
2024-12-16 23:32:52 +03:00
parent c7c2fe29d2
commit fb3f201dfc
4 changed files with 359 additions and 236 deletions
+26 -13
View File
@@ -98,7 +98,9 @@ static int l_set(lua::State* L) {
if (static_cast<size_t>(id) >= indices->blocks.count()) {
return 0;
}
if (!level->chunks->get(x, y, z)) {
int cx = floordiv<CHUNK_W>(x);
int cz = floordiv<CHUNK_D>(z);
if (!blocks_agent::get_chunk(*level->chunksStorage, cx, cz)) {
return 0;
}
blocks_agent::set(*level->chunksStorage, x, y, z, id, int2blockstate(state));
@@ -183,7 +185,7 @@ static int l_set_rotation(lua::State* L) {
auto y = lua::tointeger(L, 2);
auto z = lua::tointeger(L, 3);
auto value = lua::tointeger(L, 4);
level->chunks->setRotation(x, y, z, value);
blocks_agent::set_rotation(*level->chunksStorage, x, y, z, value);
return 0;
}
@@ -234,7 +236,9 @@ static int l_get_user_bits(lua::State* L) {
auto origin = blocks_agent::seek_origin(
*level->chunksStorage, {x, y, z}, def, vox->state
);
vox = level->chunks->get(origin.x, origin.y, origin.z);
vox = blocks_agent::get(
*level->chunksStorage, origin.x, origin.y, origin.z
);
if (vox == nullptr) {
return lua::pushinteger(L, 0);
}
@@ -245,6 +249,7 @@ static int l_get_user_bits(lua::State* L) {
}
static int l_set_user_bits(lua::State* L) {
auto& chunks = *level->chunksStorage;
auto x = lua::tointeger(L, 1);
auto y = lua::tointeger(L, 2);
auto z = lua::tointeger(L, 3);
@@ -254,18 +259,19 @@ static int l_set_user_bits(lua::State* L) {
size_t mask = ((1 << bits) - 1) << offset;
auto value = (lua::tointeger(L, 6) << offset) & mask;
auto chunk = level->chunks->getChunkByVoxel(x, y, z);
if (chunk == nullptr) {
return 0;
}
auto vox = level->chunks->get(x, y, z);
if (vox == nullptr) {
int cx = floordiv<CHUNK_W>(x);
int cz = floordiv<CHUNK_D>(z);
auto chunk = blocks_agent::get_chunk(chunks, cx, cz);
if (chunk == nullptr || y < 0 || y >= CHUNK_H) {
return 0;
}
int lx = x - cx * CHUNK_W;
int lz = z - cz * CHUNK_D;
auto vox = &chunk->voxels[vox_index(lx, y, lz)];
const auto& def = content->getIndices()->blocks.require(vox->id);
if (def.rt.extended) {
auto origin = level->chunks->seekOrigin({x, y, z}, def, vox->state);
vox = level->chunks->get(origin);
auto origin = blocks_agent::seek_origin(chunks, {x, y, z}, def, vox->state);
vox = blocks_agent::get(chunks, origin.x, origin.y, origin.z);
if (vox == nullptr) {
return 0;
}
@@ -410,8 +416,15 @@ static int l_raycast(lua::State* L) {
glm::vec3 end;
glm::ivec3 normal;
glm::ivec3 iend;
if (auto voxel = level->chunks->rayCast(
start, dir, maxDistance, end, normal, iend, filteredBlocks
if (auto voxel = blocks_agent::raycast(
*level->chunksStorage,
start,
dir,
maxDistance,
end,
normal,
iend,
filteredBlocks
)) {
if (lua::gettop(L) >= 4 && !lua::isnil(L, 4)) {
lua::pushvalue(L, 4);