move setRotation, checkReplaceability, raycast logic to the blocks_agent

This commit is contained in:
MihailRis
2024-12-16 23:32:52 +03:00
parent c7c2fe29d2
commit fb3f201dfc
4 changed files with 359 additions and 236 deletions
+155
View File
@@ -10,6 +10,7 @@
#include "content/Content.hpp"
#include "maths/voxmaths.hpp"
#include <set>
#include <stdexcept>
#include <glm/glm.hpp>
@@ -160,4 +161,158 @@ inline glm::ivec3 seek_origin(
}
}
template <class Storage>
inline bool check_replaceability(
const Storage& chunks,
const Block& def,
blockstate state,
const glm::ivec3& origin,
blockid_t ignore
) {
const auto& blocks = chunks.getContentIndices().blocks;
const auto& rotation = def.rotations.variants[state.rotation];
const auto size = def.size;
for (int sy = 0; sy < size.y; sy++) {
for (int sz = 0; sz < size.z; sz++) {
for (int sx = 0; sx < size.x; sx++) {
auto pos = origin;
pos += rotation.axisX * sx;
pos += rotation.axisY * sy;
pos += rotation.axisZ * sz;
if (auto vox = get(chunks, pos.x, pos.y, pos.z)) {
auto& target = blocks.require(vox->id);
if (!target.replaceable && vox->id != ignore) {
return false;
}
} else {
return false;
}
}
}
}
return true;
}
/// @brief Set rotation to an extended block
/// @tparam Storage chunks storage
/// @param def block definition
/// @param state current block state
/// @param origin extended block origin
/// @param index target rotation index
template <class Storage>
inline void set_rotation_extended(
Storage& chunks,
const Block& def,
blockstate state,
const glm::ivec3& origin,
uint8_t index
) {
auto newstate = state;
newstate.rotation = index;
// unable to rotate block (cause: obstacles)
if (!check_replaceability(chunks, def, newstate, origin, def.rt.id)) {
return;
}
const auto& rotation = def.rotations.variants[index];
const auto size = def.size;
std::vector<glm::ivec3> segmentBlocks;
for (int sy = 0; sy < size.y; sy++) {
for (int sz = 0; sz < size.z; sz++) {
for (int sx = 0; sx < size.x; sx++) {
auto pos = origin;
pos += rotation.axisX * sx;
pos += rotation.axisY * sy;
pos += rotation.axisZ * sz;
blockstate segState = newstate;
segState.segment = segment_to_int(sx, sy, sz);
auto vox = get(chunks, pos.x, pos.y, pos.z);
// checked for nullptr by checkReplaceability
if (vox->id != def.rt.id) {
set(chunks, pos.x, pos.y, pos.z, def.rt.id, segState);
} else {
vox->state = segState;
int cx = floordiv<CHUNK_W>(pos.x);
int cz = floordiv<CHUNK_D>(pos.z);
auto chunk = get_chunk(chunks, cx, cz);
assert(chunk != nullptr);
chunk->setModifiedAndUnsaved();
segmentBlocks.emplace_back(pos);
}
}
}
}
const auto& prevRotation = def.rotations.variants[state.rotation];
for (int sy = 0; sy < size.y; sy++) {
for (int sz = 0; sz < size.z; sz++) {
for (int sx = 0; sx < size.x; sx++) {
auto pos = origin;
pos += prevRotation.axisX * sx;
pos += prevRotation.axisY * sy;
pos += prevRotation.axisZ * sz;
if (std::find(
segmentBlocks.begin(), segmentBlocks.end(), pos
) == segmentBlocks.end()) {
set(chunks, pos.x, pos.y, pos.z, 0, {});
}
}
}
}
}
template <class Storage>
inline void set_rotation(
Storage& chunks, int32_t x, int32_t y, int32_t z, uint8_t index
) {
if (index >= BlockRotProfile::MAX_COUNT) {
return;
}
auto vox = get(chunks, x, y, z);
if (vox == nullptr) {
return;
}
const auto& def = chunks.getContentIndices().blocks.require(vox->id);
if (!def.rotatable || vox->state.rotation == index) {
return;
}
if (def.rt.extended) {
auto origin = seek_origin(chunks, {x, y, z}, def, vox->state);
vox = get(chunks, origin.x, origin.y, origin.z);
set_rotation_extended(chunks, def, vox->state, origin, index);
} else {
vox->state.rotation = index;
int cx = floordiv<CHUNK_W>(x);
int cz = floordiv<CHUNK_D>(z);
auto chunk = get_chunk(chunks, cx, cz);
assert(chunk != nullptr);
chunk->setModifiedAndUnsaved();
}
}
voxel* raycast(
const Chunks& chunks,
const glm::vec3& start,
const glm::vec3& dir,
float maxDist,
glm::vec3& end,
glm::ivec3& norm,
glm::ivec3& iend,
std::set<blockid_t> filter
);
voxel* raycast(
const GlobalChunks& chunks,
const glm::vec3& start,
const glm::vec3& dir,
float maxDist,
glm::vec3& end,
glm::ivec3& norm,
glm::ivec3& iend,
std::set<blockid_t> filter
);
} // blocks_agent