lua: audio.play_sound(name, x, y, z, volume, pitch, channel)

This commit is contained in:
MihailRis
2024-03-05 13:13:16 +03:00
parent dd6c192511
commit fbe3f53585
3 changed files with 50 additions and 0 deletions
+2
View File
@@ -6,6 +6,7 @@
#include "libgui.h"
#include "libplayer.h"
#include "libinventory.h"
#include "libaudio.h"
#include "../../../util/stringutil.h"
lua::luaerror::luaerror(const std::string& message) : std::runtime_error(message) {
@@ -124,6 +125,7 @@ void lua::LuaState::createLibs() {
openlib("time", timelib, 0);
openlib("file", filelib, 0);
openlib("gui", guilib, 0);
openlib("audio", audiolib, 0);
addfunc("print", lua_wrap_errors<l_print>);