update entity script semantics
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@@ -324,7 +324,7 @@ void ContentLoader::loadEntity(EntityDef& def, const std::string& full, const st
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auto scriptfile = folder/fs::path("scripts/"+def.scriptName+".lua");
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if (fs::is_regular_file(scriptfile)) {
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scripting::load_entity_script(env, full, scriptfile, def.rt.funcsset);
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scripting::load_entity_script(env, def, scriptfile);
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}
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}
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