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@@ -136,8 +136,8 @@ void Skybox::draw(
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batch3d->sprite(pos, glm::vec3(0, 0, 1),
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up, 1, 1, UVRegion(), tint);
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}
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drawStars(angle, opacity);
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batch3d->flush();
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//drawStars(angle, opacity);
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}
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void Skybox::refresh(const DrawContext& pctx, float t, float mie, uint quality) {
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