update voxel fragments lua api & replace structure.save command with fragment.save & add 'export' entry point
This commit is contained in:
@@ -103,7 +103,7 @@ void lua::init_state(State* L, StateType stateType) {
|
||||
|
||||
newusertype<LuaBytearray>(L);
|
||||
newusertype<LuaHeightmap>(L);
|
||||
newusertype<LuaVoxelStructure>(L);
|
||||
newusertype<LuaVoxelFragment>(L);
|
||||
}
|
||||
|
||||
void lua::initialize(const EnginePaths& paths) {
|
||||
|
||||
Reference in New Issue
Block a user