move particles to gfx.particles
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@@ -599,6 +599,23 @@ namespace lua {
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setglobal(L, name);
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}
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inline void openlib(
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lua::State* L,
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const std::string& package,
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const std::string& name,
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const luaL_Reg* libfuncs
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) {
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if (!hasglobal(L, package)) {
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createtable(L, 0, 1);
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setglobal(L, package);
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}
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getglobal(L, package);
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createtable(L, 0, 0);
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luaL_setfuncs(L, libfuncs, 0);
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setfield(L, name);
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pop(L);
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}
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inline const char* require_string_field(
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lua::State* L, const std::string& name, int idx=-1
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) {
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@@ -24,7 +24,7 @@ void scripting::on_frontend_init(Hud* hud, WorldRenderer* renderer) {
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auto L = lua::get_main_state();
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lua::openlib(L, "hud", hudlib);
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lua::openlib(L, "particles", particleslib);
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lua::openlib(L, "gfx", "particles", particleslib);
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if (lua::getglobal(L, "__vc_create_hud_rules")) {
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lua::call_nothrow(L, 0, 0);
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