improve lights

This commit is contained in:
MihailRis
2025-07-18 20:27:38 +03:00
parent 2e9b6e16a4
commit fdeec22515
2 changed files with 4 additions and 2 deletions
+2
View File
@@ -51,7 +51,9 @@ void main() {
mat4 viewmodel = u_view * u_model;
a_distance = length(viewmodel * vec4(pos3d, 0.0));
#ifndef ADVANCED_RENDER
a_fog = calc_fog(length(viewmodel * vec4(pos3d * FOG_POS_SCALE, 0.0)) / 256.0);
#endif
a_emission = v_normal.w;
vec4 viewmodelpos = u_view * a_modelpos;