improve lights

This commit is contained in:
MihailRis
2025-07-18 20:27:38 +03:00
parent 2e9b6e16a4
commit fdeec22515
2 changed files with 4 additions and 2 deletions
+2 -2
View File
@@ -164,14 +164,14 @@ void WorldRenderer::setupWorldShader(
auto inventory = player.getInventory();
ItemStack& stack = inventory->getSlot(player.getChosenSlot());
auto& item = indices->items.require(stack.getItemId());
float multiplier = 0.5f;
float multiplier = 0.75f;
shader.uniform3f(
"u_torchlightColor",
item.emission[0] / 15.0f * multiplier,
item.emission[1] / 15.0f * multiplier,
item.emission[2] / 15.0f * multiplier
);
shader.uniform1f("u_torchlightDistance", 6.0f);
shader.uniform1f("u_torchlightDistance", 8.0f);
}
}