enginefs replaced with EnginePaths class + command line arguments
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+3
-5
@@ -18,10 +18,8 @@ inline uint vox_index(int x, int y, int z, int w=CHUNK_W, int d=CHUNK_D) {
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return (y * d + z) * w + x;
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}
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#define RES_FLODER "res/"
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#define SHADERS_FOLDER "res/shaders"
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#define TEXTURES_FOLDER "res/textures"
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#define FONTS_FOLDER "res/fonts"
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#define SHADERS_FOLDER "shaders"
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#define TEXTURES_FOLDER "textures"
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#define FONTS_FOLDER "fonts"
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#endif // SRC_CONSTANTS_H_
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