fix: lua setInterval stack overflow
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@@ -41,7 +41,8 @@ namespace scripting {
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void initialize(Engine* engine);
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extern bool register_event(int env, const std::string& name, const std::string& id);
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bool register_event(int env, const std::string& name, const std::string& id);
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int get_values_on_stack();
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scriptenv get_root_environment();
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scriptenv create_pack_environment(const ContentPack& pack);
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