small fix
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@@ -74,8 +74,8 @@ bool ChunksController::loadVisible(){
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if (surrounding == MIN_SURROUNDING && !chunk->isLighted()) {
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if (!chunk->isLoadedLights()) {
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lighting->buildSkyLight(chunk->x, chunk->z);
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lighting->onChunkLoaded(chunk->x, chunk->z);
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}
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lighting->onChunkLoaded(chunk->x, chunk->z);
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chunk->setLighted(true);
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return true;
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}
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