Grass rendering behing water fix
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@@ -4,8 +4,11 @@
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#include <string>
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#include <vector>
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#include <unordered_map>
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#include <set>
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#include "../typedefs.h"
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typedef std::set<unsigned char> DrawGroups;
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class Block;
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class Content;
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@@ -46,8 +49,9 @@ class Content {
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std::unordered_map<std::string, Block*> blockDefs;
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public:
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ContentIndices* const indices;
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Content(ContentIndices* indices,
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DrawGroups* const drawGroups;
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Content(ContentIndices* indices, DrawGroups* drawGroups,
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std::unordered_map<std::string, Block*> blockDefs);
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~Content();
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